2D // CONCEPTS & ILLUSTRATION
Collection of school and personal work.
ARENANET CHALLENGE // ENVIRONMENT MODELING
Art Test completed for ArenaNet's class of 2012 Internship. Engine-ready asset completed within days of the position being listed on Arena's official blog. Generated several tiling textures totalling approx. the area of two 1024px maps (DIFF, NRM, SPEC)
ANGEL X // CHARACTER
Hero character of a Unity prototype, developed with Danielle Olson.
Concept, model, and texture.
3D // DIGITAL SKETCHBOOK
Sculpts, studies, and side projects in Maya & Mudbox, for funsies.
IRL // TRADITIONAL SKILLS
Tactile sketches and studies to practice my fundamental art skills. Drawing, gestures & sculpture.